U.S.S. Clepsydra





A proud member of Obsidian Fleet


The U.S.S. Clepsydra is the first to bear the time and is the newest ship within Timefleet. These are the stories of her crew as it protects the integrity of the timelines.

Her former Captain, Keegan Winter, had been deceiving the Federation. His true intentions were to sow the seeds of discord and destabilise the power balance within the Galaxy, undermine the Temporal Accords and destroy New Khitomer.
As the crew of the Clepsydra grew closer to the true nature of the theft of Borg technology, Winter sabotaged the ships drives and detonated them as it attempted to jump to 1942. The blast almost destroyed the ship and stranded it in the void between Andromeda and the Milky Way, as the crew worked tirelessly to save themselves and restore power, the investigation as to what happened revealed the Captain’s treachery. Narrowly escaping capture, Winter escaped to another timeline and would put the stolen Borg technology to use.


Overview


With the drives still needing repair, the Guardian that they had been chasing, showed himself and was able to use his technology to get the ship into orbit around Earth in the same timeline as Keegan Winter.
1942, what should have been a critical point in Earth’s history as the Axis fights the Allies in World War 2, is no longer the Axis. The Third-Reich has destroyed its enemies, subjugated its people to their will and is now turning its attention to it’s allies.
The crew must find Winter and stop him, undo the damage he has done to the timeline at any cost or the worlds they knew would be no more.

Read the full mission brief here.

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Recruitment



· Chief Operations Officer
· Chief Counsellor
· Chief Flight Control Officer
· Chief Intelligence Officer
· Chief Medical Officer
· Chief Strategic Operations Officer



For more open positions see the Manifest



This site is currently under rennovation - should you see any errors or broken links, please contact us and report it.

RPG Rating




Latest News Items

» Shore Leave: Federation Day

Posted on 05/02/2019 @ 7:30pm by Commander Ame Vovihl in General News

Hey guys

As you know our next mission is a shore leave that leads up to Federation Day and our next mission but before that fun it is a good opportunity for us to go wild in the 31st century and really give our characters some development. Please look at the ‘not in kansas’ wiki page for what it is like in our home time period. https://uss-clepsydra.com/index.php/wiki/view/page/10

Federation Day
The return of the crew of the Clepsydra has given the Federation Council a lot to consider, especially days before the celebrations of Federation Day.

After their debrief they've been instructed to take some time to relax and recuperate from the traumatic events. Each of the returning crew have been offered a position at the formal lunch with the UFP President to celebrate the strength of the Federation and her allies.

What could possibly go wrong?


I’ve created a subplot planner so we can create our own plots and join in with others if they interest us. https://docs.google.com/spreadsheets/d/1fQwmHL5f3Kneg3GcCqp4U1K2FF35as4IbFr0xqrcV7w/edit?usp=sharing .

If anyone wants to discuss plots or thoughts please contact me. I think 14 MD days will allow us loads of time to play with and allow us to get the ship fixed up as well.

Becca


» A series of short stories

Posted on 03/30/2019 @ 4:25pm by Admiral Myrkul Sharr in General News

'lo folks.

We've opened a short side mission, it's set within Federation Hall (the primary centre for the Federation Council) and anyone who wants to take part can create an NPC for one of the slots available. If you want a role that's not there, just shout!

It will last a month and no longer, this mission is set around the primary one. What happens when a ship vanishes? Especially in our natrual time of 3097.

Let's have some fun with both. The primary story and how this impacts the world around us.

This is the first of a series of short stories that will follow the main missions we do. Each one will be based around PNPC's and will only last a short period. We are open to ideas and suggestions, so don't be shy in letting us know what you think or what idea's you have.


» Open for Business

Posted on 01/19/2019 @ 3:11pm by Admiral Myrkul Sharr in Sim Announcement

With the move being 90% complete, I would like to confirm the Nova version of the U.S.S. Clepsydra is open for business and the old site is now considered an Archive.

If everyone could ensure their current characters are updated as soon as possible, we will begin actively advertising for key personnel to add to our family.

Over the next few days I will be locking down the previous site, the Invision forums, to only have a ‘read only’ option for everything.

The wiki, known here as TCARS, will be updated as we move forward along with the new player guide. We value your input and if you feel you have anything to add to any article, or a new one, then please let us know.
Let’s show the world what we can achieve.

Sharr



Latest Mission Posts

» To be worked on

Mission: Shore Leave: Federation Day
Posted on 06/23/2019 @ 2:04pm by Admiral Myrkul Sharr & Commander Ame Vovihl

The Clepsydra had been home a few days, the repairs would take weeks to complete and the crew had been given the time to recover from the ordeal. They had been prioritised for counselling and rehabilitation where they needed it, however, Sharr had been enlisted back into service to work…


» Debrief

Mission: Shore Leave: Federation Day
Posted on 06/23/2019 @ 1:54pm by Admiral Myrkul Sharr & Commander Ame Vovihl & Lieutenant Tadeo Kita & Lieutenant JG Marcus Eriksson

The numbers quickly increased as the crew transported aboard, Sharr stood on the bridge staring at the view screen which showed the entrance to the base they had just stormed. The Clepsydra was cloaked but hovering about a mile above the surface to ensure a quick transport, they couldn’t take…


» Reporting for Duty

Mission: Shore Leave: Federation Day
Posted on 06/07/2019 @ 6:24pm by Admiral Myrkul Sharr & Admiral Whilemina Danner

Having had barely any time to get himself together, not that he needed much these days, Sharr found himself standing outside of the Admiral's office. Amused at the situation he allowed himself in, he smiled as the door opened and he was escorted through by Danner's aide.

Admiral Danner stood…


» Burns Night In Scotland

Mission: Welcome to the Future!
Posted on 05/30/2019 @ 10:20pm by Commander Ame Vovihl & Lieutenant Commander Masan Rasheen & Lieutenant Tadeo Kita & Lieutenant Jerimiah Isaacs

“So this is it? This is Edinburgh?” Ame asked as the small group finally appeared out from where they had been transported from the ship in an alley. They stepped out onto old fashioned cobbles which made the security crewman with them wobble on the small heels she wore before…


» Mysteries & Enigmas

Mission: Welcome to the Future!
Posted on 05/24/2019 @ 1:01pm by Admiral Myrkul Sharr & Commander Ame Vovihl & Lieutenant Tadeo Kita & Lieutenant JG Marcus Eriksson

The three officers had descended down into the abyss of the behemoth city state and its cavern. Driven only by the Admiral's sense of direction and eternal drive to delve into the darkest, dangerous mysteries.

Hovering flashlights illuminated the labyrinth they wandered through, Sharr never letting his hand leave a…


Latest Personal Logs

» CO Log: 0001

Posted on 01/19/2019 @ 10:00am by Admiral Myrkul Sharr

Commanding Officers Log,
Stardate: Minus 377962.91,

The Clepsydra is currently in a critical, but stable, condition in orbit around Earth. We have determined it is the planets 1942, now 18th December.

This version of Earth is currently undergoing some radical changes, the power of the time is the Nationalist Party…